The Film Industry – Production VS Post-Production

18 05 2013

THIS IS NOT AN ARTICLE FOR ASPIRING ACTORS, THIS IS DIRECTED AT CREW MEMBERS

The film industry is a amazing, inspirational and often stressful industry to be in no matter what side of it you get involved with. For a single film there can be thousands of crew members and hundreds of unique positions that can be taken on. The question is where do you fit in the film industry and which is the most enjoyable side to be working for: (Pre/)Production or Post Production.

Both sides featuring a huge amount of different positions that are all very different. I have professionally been in the film industry for just over 3 years now, 2 years on the production side and pre production side and 1 year on the post production side.

On the production side I have experienced most of the main positions in varying degrees of professionalism in roles such as: Art Director, Director, Art Dept. Assist, Camera Operator, Clapper, Gaffer, Best Boy, Continuity, Runer, Production Assistant, Stand In, AD Assist and Soundy. On the Post-production side I have filled such responsibilities as Digital Artist (VFX), Editor Assistant and Sound Engineer Assist. However even in covering all these roles I certainly have not had nearly enough experience on either side to truly make a reliable call on what is best, but here is my opinion.

EASE of ACCESS:

Its no secret that the film industry is one of the hardest industries to start a career in. This largely due to the fact that films and TV are an art form that appeal to nearly everybody, it is near impossible to avoid being inspired or moved by the medium. It is also (in my opinion) the funnest industry to work in, you literally get paid to do what you enjoy!

So which side is easier to put your foot in the door of?

I myself started in the production side of the industry managing to worm my way on to the set of Stephen Elliot’s film A Few Best Men” (2012). This as is usually the case was via whom I knew and luckily winding up at a party with the very producer of the film. However it was not as a result of this that I started to tick off each production role from my list, it was in fact through meeting people my age that had finished or were in film school that knew of all of the student films being shot.

It was when I gained this social circle that voluntary jobs started leading to paid jobs with production companies around Sydney. Being that I didn’t attend any film related education it did mean I was unconnected from this group of future film crew until really searching for it.

In terms of the Post production side of the industry, I found this a much easier area to start in. I gained access via the Animal Logic rotoscope training course which is basically a month of unpaid training which from there the best of the trainees are asked to join the Animal Logic team as I was.

However in saying that, it is very uncommon for companies to have this sort of program so it is not always this simple. Yet again something that the Post side of the industry has which the production side doesn’t is hundreds of websites for finding vfx/post jobs. The best of these for Australians being the DLF (Digital Labourers Federation) which sends daily emails of jobs available. The beauty of this is that there are often unpaid jobs advertised for people just starting out so that they can begin networking and start building there showreels with content, this is something that the on set production world is missing.

WORK ENVIRONMENT:

When it comes to work environments there are some big differences.
As for production it really comes down to two parts: preproduction an production (shooting). During the preproduction phase things are generally pretty quiet and slow moving, however as for when things ramp up and principal photography begins, things start to get very stressful and high pressure. This is because little hick ups can cause big problems, like if your mobile goes off when they are shooting or if you can’t perfect the art of being everywhere and nowhere (not getting in important people’s way) at the same time.

In post production things run a little differently, for starters there’s no need to be at work half an hour early everyday (as the show can go on without you technically) or work weird hours non stop and constantly changing locations. It’s a lot more comfortable in that respect as your always sitting down and have access to the Internet all day.

In post your also always treated as an adult so you can come in and leave when you want, take phone calls when you want and go on lunch whenever you want. In post you can even be sick and take a day off, a luxury you will never get during the height of a production job.

But maybe I am painting a picture of post that is far too pretty. When it gets to crunch time in post, long long hours are required to get your shots finished. In fact when I was working at Animal Logic some people where doing 48 hour shifts without going home.

Another down side to post (which I really shouldn’t complain about) is that you don’t get fed as much :) but seriously when it comes down to it, on set you are fed everymeal you are at work for, however in post you are only fed for over time hours and if you work through lunch.

In saying that though, with all these factors in play, it really comes down to what you would like most in a job. With all the stress and pressure of on set production work, it does result in you feeling like a really important part of the team. For example if you are a camera assistant and you don’t show up because you are sick or running late. The show literally (well not really literally but almost) can’t begin without you, with post however as I said earlier it doesn’t really matter so much if your late or don’t show up (as long as you make up the work) as there are usually at least another 5 people doing the same job as you.

JOB STABILITY:

A well known trait of the film industry, especially in Australia is the fact that there is very little work and a lot of people looking for jobs, it’s a very small industry that relies on productions occurring (something that is never guaranteed).

The production side of the industry generally has a lot more frequent work happening, however although there’s more work happening then post, it doesn’t mean it’s easier to get a job. The constant work is usually done by the same small crew that floats around from production to production. Most of this onset work is for TVC (Television Commercial) productions that generally last a day to a week, or if a film job is scored this usually would last 2-3 months.

This is where the postproduction industry has a slight advantage. Contracts are a lot longer and more stable, for example a TVC post contract will usually last about 1-2 weeks and a film usually about 1-2 years. So as you can see you have a job for a lot longer. The trouble is, it is much harder to get these contracts as there arnt as many of them.

Protesters out the front of this years Oscars for the “Wheres my piece of the Pi” march

Another advantage of the post side is that there are actually full time permanent jobs for the cool roles like Editor and compositor where as with production the only full time jobs are generally producer and production manager roles (not that theses arnt cool, they just arnt artistic) To be a creative on set it is always freelance work.

However when it comes to vfx work, as you may know, the industry is in trouble as a lot of the work is going to much cheaper countries such as china and India, as well as cities like Vancouver where they have big tax offsets for the work. This really forces post artists to be constantly moving from country to country to be constantly employed. This situation is particularly bad in Australia due to the high dollar value.

PAY:

As for how pay, a lot of people expect that if you are working in the film industry that you must be making the TOP DOLLAH! Unfortunately this is not always the case.

Sure as a director of a film you are getting paid several million per film, however there’s usually several year long gaps between work.

This is where the long contract vs big pay trade off happens and it happens on both sides of the industry. For example if you work a couple of days on a TVC (in both post and production) you will get paid around $500 per day as its such a small contract however if you get a full film contract that goes for a year, you will get paid a much smaller amount like $200 per day.

A lot of people favour working on lots of TVCs and making lots of money with unstable and unforseeable work terms, where as others prefer to work on films instead and have more stability.

However in saying this, due to the state of the industry and the lack of work (especially as a junior) you really got to take anything you can get. This can often cause problems too as you may have a unconfirmed job that has a very lengthy contract that conflicts with another smaller contract that can be confirmed, it is times like these you need to make the tough decisions of whether you should risk losing the short term one in hope that the long term job will get confirmed or if you should play it safe by taking up the short term one.

POLITICS:

Lastly, but most importantly in my opinion is the work place politics of each side of the industry.

When it comes to production there is a very clear political hierarchy. Basically on set the worst of this all emits from the camera department (the head of this department being the DOP), there is an old saying that goes: “what is the difference between god and a DoP? God does not think he is a DoP”. It is this joke that should be taken very seriously when on set. The DoP basically runs the whole set and if you get in his or one of his assistants way then you can cop a lot of shit.

Generally the heads of all departments have very big egos that make it very unpleasant being a jr on set especially when they are under so much pressure. Shit really does role down hill and I have had my fair share of experiences where things that other (more senior) people have done are then blamed on me. In saying that I do understand why it always works out like this, when you have worked so hard to reach a senior position on set (something that takes years of hard work, skill and luck) you don’t want to risk losing it over a mistake so you may aswell blame it on the person with the least to lose (the junior who is only just starting out in the industry).

As for the post production side… None of this occurs… At all! There is no dog eat dog attitude, there is no people looking only out for themselves, there is no “I am better then everyone around me” way of life. In fact it is the complete opposite of this, if you arent a fun, nice and open person to work with that can work as a team player, you wont get more work, regardless of how good you are at what you do.

This is why I find myself to this day steering more towards the postproduction side of the film industry.

So I hope that this gives you a bit of an idea of my pros and cons of production and post production in the film industry.





7AM – Episode 3

10 04 2013

Part 3 in a 4 part web series.

Bella – Arabella Edwards
Evil Women – Candida Wickham-Hurd
Boyfriend – Scott Simpson
Scientist – Ayla Darling

Director – Oscar Knott
Writer – Oscar Knott
Editor – Oscar Knott
DOP – Oscar Knott
Visual Effects – Oscar Knott
Special Effects – Oscar Knott

Music
Dead Space OST by Jason Graves and Rod Abernethy
Fright Night OST by Brad Fiedel
Video Copilot Proscores by Andrew Kramer





7AM – Episode 2

3 04 2013

Part 2 in a 4 part web series.

Bella – Arabella Edwards
Evil Women – Candida Wickham-Hurd
Masked hooded fellow – Oscar Knott

Director – Oscar Knott
Writer – Oscar Knott
Editor – Oscar Knott
DOP – Oscar Knott
Visual Effects – Oscar Knott
Special Effects – Oscar Knott

Music
Dead Space OST by Jason Graves and Rod Abernethy
Fright Night OST by Brad Fiedel
Video Copilot Proscores by Andrew Kramer





7AM – Episode 1

28 03 2013

Part 1 in a 4 part web series.

Bella – Arabella Edwards
Evil best friend – Amelia Goodson
Masked hooded fellow – Oscar Knott

Director – Oscar Knott
Writer – Oscar Knott
Editor – Oscar Knott
DOP – Oscar Knott
Visual Effects – Oscar Knott
Special Effects – Oscar Knott

Music
Dead Space OST by Jason Graves and Rod Abernethy
Fright Night OST by Brad Fiedel
Video Copilot Proscores by Andrew Kramer





7AM – The Ever Delayed Webseries

27 03 2013

So finally after 3 years of hard work 7AM episode 1 is finnaly on the interweb for your viewing pleasure. Going back through my initial blog posts of the webseries a lot has changed about it from day one on the 7th of Febuary 2011 to now.

For starters the story was not about banks being corrupt at all but about guardian angels saving the chosen people.

Check out some of these old blog posts through time:

So as you can see this film has been non stop delayed and you can see how about 90% of the film was finished by May 2011.

The delays were due to

  • actors bailing
  • Going on a big holiday to Europe
  • Being inspired by Europe and a film called Zeitgeist and re-writing the whole story
  • Getting very busy with film work
  • Getting a job with animal logic
  • Giving up on making it because I realised how crap it would compared to the work of my new colleagues
  • Deciding I should finish it anyway

Any way I might do a wrap up on it after I release all of them.

Tune in next Wednesday for the next episode!





Job Search Begins & Pure Blonde Ad

24 03 2013

As my contract with Animal Logic on the Great Gatsby has come to an end. I begin my frantic search to get on the Doll for some support and to look for my next job without going back to telemarketing.

So far I have literally applied to every single vfx house in the world! Okay well maybe that is a slight exaggeration, but I have applied to over 200 different companies including Australia, New Zealand, UK, USA, Egypt, India, Korea, China, Japan, Amsterdam, Spain and Thailand.

So you would think that I would have a job by now, but nothing as of yet. One of the big problems I have been having is not being able to put anything on my show reel until the studios approve them (which could take months after there release). So this includes The Great Gatsby that doesn’t come out until May and a Pure Blonde commercial i did some roto for a while ago. The problem here as that my current showreel is very unprofessional and I wouldn’t be surprised if they don’t even look past it once seeing how low par my skills are based on my current showreel. There for, no one wants to hire me and there is no way I can prove my skill without that material. In fact see for yourself my roto skills in action in this ad for Pure Blonde I worked on!

Shots I roto’d for come in at 00:09 and 00:32





48 Hour Film Project Sydney 2012 – My Experience

27 11 2012

This year me and a team from Animal Logic set out to make a short film for the 48 hour film festival. For those that don’t know what the 48 hr film fest is, basically you are given 48 hours to write, film and edit (and do vfx in our case) a 7 min short film. The way that this controlled is by them providing you with a unique genre on the night the competition begins, followed by a universal prop, line of dialogue and character that must be featured at some point through out the film, similar to that of Tropfest with there feature item.

FRIDAY 7PM

12 hours without sleep…

So with little ability to prepare we attended the opening night, where we signed in and were presented with a hat. The hat was filled with folded slips of paper that each had a unique genre on it, these genres ranges from musical to silent film to western.
Luckily we were fortunate enough to get a relatively linear genre, that being suspense/thriller. As soon as we were given this we immediately shot out of the pub hosting the event and drove back to our production office (being one of our houses) from here we started brain storming, still awaiting a text from the festival about which prop, character and line of dialogue we needed to include.

After about half an hour of brainstorming we got the text..
>> – The prop being: mobile phone (easy)
>> – the line of dialogue being “the world as we know it will end” (could be worse)
>> – and the character being Neil Armstrong (rather difficult)

So with this in mind we came up with a few ideas including Neil Armstrong never actually landing on the moon, alien invasions coming after earth whilst a female protagonist desperately try’s to lose her virginity and a thriller set in a house on the moon.

However after much demise we ended up deciding on it being about Neil Armstrong stealing the moon… With a shrink ray :) . It was shortly after this our first bump in the road occurred when our Director and Director of Photography pulled out due to unforeseen circumstances. Luckily we managed to rope together another director fit for the job and promoted the camera operator to DoP.

By the time we finished writing the first draft it was about 4am on Saturday where we signed it off and decided to move on. I ventured on not being able to sleep and did some location scouting around Newtown for the scenes.

SATURDAY 8AM

25 hours without sleep…

So the Saturday began with a small breakfast and coffee and not long after we set on our way to start shooting. On set I was looking out for the continuity of the production as Script Supervisor, making sure elements such as props, actors actions and camera moves remained consistent throughout, however with such little sleep under my belt, let’s just say I wasn’t doing the best job.

Getting my continuity on

The rest of shooting went relatively smoothly considering the circumstances, however we did finish up about 3 hours behind schedule at 12am.

SUNDAY 12AM

49 hours without sleep…

So as shooting finished we got straight into the visual effects part of the film which always takes at least twice as long as shooting so as you can imagine we really had to push hard. Whilst me and a team of four compositors and one 3D artist (also being the director) tackled the vfx we had our editor bashing out the cut upstairs. Ofcourse by this stage most of us were zombies often micro sleeping at the computer. At one stage after having and energy drink followed by a coffee I projectile vomited everywhere, which does sound bad but to be honest woke me up more then any drink could.

To add to the stress as we started to get to the finish line our musician bailed on us and as a result we didn’t end up getting the soundtrack until about 10 minuets prior to its deadline (Which is why the soundtrack is a bit dodgy at parts). On top of this a lot of the shots we were doing vfx on weren’t finished until the dead line so it was lucky we made it at all.

THE END: SUNDAY 7PM

68 hours without sleep…

So with the film uploaded and finished about 30 mins late of the deadline, we all finally get to sleep after 68 hours of hell/heaven.

Some of the team

The Judgement – 28/10/12

So about a month after submission of our film Lunatic we all attended the 48 Hour Festival screenings which ran for a good 8 hours showing every film entered. The age groups of the entrees ranged from 13 year olds to very professional 30 and 40 year old which really gave the festival a great vibe.

So finally here is our film that was uploaded for the festival:

I have listed some of the better films here for you to check out…

The above film won the award for best film, however I disagree with this judgment and personally believe this one should have been the winner

So as the award ceremony commenced we suspected that as none of the other films really featured that many visual effects we would get the award for best sfx for sure. However to our surprise we got the award for Best Director and the award for best Graphics (which I assume they intended as best vfx). So all in all did a lot better then expected
Any way let me know your thoughts!





Film Work: August-September-October

9 10 2012

So I am a bit late on this post but to give a bit of an update to what I have been up to..

First up earlier in August I did some 2nd Assistant Camera  (Clapper/Loader) work on a short film called TODAY. It was on this short that I learned more about Camera assisting then ever before. It became apparent that every AC job I had in the past I was using the clapper completely wrong. It was gaining a true understanding of the purpose and long-term use of the clapper board from shooting to post that helped me improve my skills.

The cast of Today

The methodology of using the clapper board came from back in the day when film was being used instead of digital; Now of course film is extremely expensive to shoot on and unlike digital, not a moment of film can be used unnecessarily. This is why the clapper couldn’t waste anytime getting the slate in and out of shot, as well as making incorrect calls and positioning the slate at the wrong distance from the lens.

Clapper Board

Next up over several weekends I did som co-Art Directing with Production Designer Kazia Roach on an extremely ambitious short film called Pandorian. The short follows Sophie Luck (Blue Water High) as she attempts to save her sister from a mysterious affliction, she must investigate a malevolent artefact that spirals them onto a collision course with strangers both sinister and psychotic.

Sophy Luck the star of the show

The film is a musically driven film using dubstep as its core soundtrack base, however also incorporating incredibly ambitious martial arts fight scenes, car stunts and visual effects. The art department side of the film was quiet a challenge as the film was set in a 1990′s post-apocalyptic suburbia. A lot of the work involved me and the Production Designer heading to the various locations to paint the walls, set up props and redress scenes. The majority of this took place at the (apparently)  haunted mental hospital at Callan Park in Lillyfield.

Callan Park Mental Hospital: Ward 18

The picture above shows Ward 18, the most haunted facility in the complex where patients were involved with unsuccessful torture treatments. It was a little frightening to say the least to set up in these locations as the majority of the set up would take place at night time where we would constantly experience flickering lights and unknown cry’s and shouts echoing the corridors. One of the technical issues with shooting in heritage buildings like these was that we weren’t able to paint the walls, a job  that had to be done given the unfavorable murky paint that covered them. So in response to this we en-devoured to staple up long sheets of coloured fabric to simulate paint. Although this technique worked wonders, it is an incredibly laborious process that took about 5 hours to complete a 10 meter long room.

As for the martial arts side of the film, there was a shit load of insane stunts, such a people getting thrown through the air, kicked through the air, pushed through the air and a lot of other through the air related moves. This was all thanks to the legendary fight/stunt choreographer we had on set and in the film Kyle Rowling who has done stunts and choreography for films such as Star Wars 1-3, Wanted, Gabriel and Bikie Wars.

Another rather exciting part of this job was being art department stunt man, we basically had to dress my car to look like a mad max-esk shit box, in other words, not much had to be changed. I then had to drive the car towards some actors and hit a bunch of boxes which was really fun.

In other work I have also been doing some freelance post production jobs, such as a small music video compositing gig I have been doing via some colleagues at Animal Logic. The job basically consists of the overlaying of demon and devil characters resembeling that of the dementors from Harry Potter, over the tops of shots in a church and out of a car as they haunt a little girl scared of what she has sinned.

This has been my first real freelance vfx job and to be honest it was one of too many tasks I had taken on these last few months as I have mainly been working 7 days a week recently without break. The problem with vfx jobs is it isn’t as easy to determine if you have time for them, as with say for example a on set job, you know whether you can do it or not based on if it crosses over and other days where you are already busy, but as vfx jobs are done in your own time its easy to say yes to them, to then find that you really never had enough time to do it.

 

Lastly, my most recent job was as a Camera Operator on a short film called Unravel. This was a great learning experience for me as a cam op as in the past I have only shot with Cannon DSLR’s like 5D’s, however this shoot was done on a Sony EX3 video camera, allowing me to really get a grip on a lot more functions with camera operating.

The family Drama had a lot of ambitious camera moves that was a real challenge and test of endurance for me as a camera operator. The film largely consisted of shoulder mounted shots following various characters without cutting using the RedRock steady rig that had been modded for use with the EX3. Now although that sounds simple enough it most definitely isn’t when these shots have extensive durations.

Dolly Action!!

For example in the video below, I begin by following several characters talking out the front of the house for about a minuet, then I get pulled on the dolly to follow the characters up past the bushes and walk off (smoothly) the dolly and continue the follow the characters through the house and into the kitchen where I then switch subjects to another character who I then follow down stairs and into the garden to a dinner party. The shot itself went for about 7 min’s and took about 13 takes to get correct as there was so many small challenges and things to remember that could go wrong, not to mention the lighting change from outside to inside to outside requiring iris changes.

By the end of the three day shoot my back and shoulders are completely munted and in need of a good old message.

Moving on, for those that are interested here is a short film I worked on several months ago for big aussie director Abe Forsythe (Ned, Being Carl Williams, Laid) that you may remember me talking about in THIS post…

And here is a music festival I made a video of I went to over the long weekend called Regrowth…

In other news I have been extended with my contract at Animal Logic for another few months, which is great for me as I was already starting to look for other jobs at other studios or consider going back to telemarketing (god forbid). Further more my next big job coming up is this weekend for the 48 Hour film festival which me and a team from Animal Logic are getting involved with. I will be one of the co-producers, camera operators and compositors on the short which involves us writing, shooting, vfx-ing, editing and soundtracking within 48 hours. So in other words, I am going to need a shit load of No-Doz as I wont be sleeping for a long time. Any way I will do a post on my experience with that next week, until then stay safe!





TV Advertisment Featuring Yours Truly for the Lifestyle Channel

26 06 2012

So some of you might remember back in April when I was doing a lot of Art Department stuff, I worked on a commercial for the Lifestyle channel.
Well this video I came accross is a making of, of the the commercial I worked on and you can see me in several parts.

To be exact: 1:59, 2:41, 2:45 and 2:54





Hip Hop Australia

4 03 2012

A video that I edited and partially shot for a club promotional company called Hip Hop Australia. The video is used for promoting Home Bar at Darling Harbour and also the Lil Wayne and Eminem concert. I was instructed to get as many different people in the video as possible, regardless of whether it made the video drag on to much (which it really does).

The challenges I faced when doing this was all of the Eminem and Lil Wayne concert footage was shot with no audio (the camera operator didn’t realise that the mic wasn’t turned on) and so I had to fake some of the sounds (as you can tell when people yell out “hip hop australia”) and also rely on visual editing to make up for the lack of diagetic noises.








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